Steam launch checklist.
Paperwork, Steamworks, wishlists, launch-day protocol.
Free · no credit card · 30-second signup
What this roadmap covers
The game is the easy part. Steam paperwork, regional tax forms, age ratings, store page optimization, build pipelines — these quietly kill more launches than missing features. This checklist walks you through every Steamworks page, in the order you'll hit them.
- Steamworks partner onboarding: W-8BEN, regional taxes, bank setup
- Store page: capsules, screenshots, trailer, key art dimensions
- Build uploading (steamcmd vs SteamPipe GUI) — what goes where
- Wishlist campaign: Coming Soon → Next Fest → launch day
- Launch-day protocol: the first 24 hours, review response, hotfixes
How personalisation works
The public roadmap above is the outline. When you sign up and answer 9 short questions — skill level, game type(s), multiplayer needs, budget, timeline — the guide filters 30+ content segments and rebuilds itself for your exact project. No "skip this section if you're not doing multiplayer" — those sections just don't exist for you.
Every segment has a concrete checklist, copy-paste Claude Code CLI prompts, and progress that syncs across devices. Beginners get progressive unlocking so you can't overwhelm yourself. Shipped devs get everything unlocked.
Related roadmaps
Same guide engine, different starting points.
Stop reading. Start shipping.
The roadmap above is the tip. The full version is personalised, tracked, and unlockable in 13 chapters.